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Kas laimės Spiel des Jahres 2011?

Paaiškėjus nominantams traukinukai imasi “Šulijavimo” (prognozių) ir bando pasitikrinti savo jėgas tokiame trapiame dalyke, kaip reputacijos palaikymas. Visa teisybė paaiškės vasaros pradžioje (birželio ir liepos pabaigose), kuomet komisija paskelbs savo verdiktą, ir nugalėtojas aišku iškart pradės štampuoti naujas savo stalo žaidimo pakuotes su taip trokštamu Spiel des Jahres logotipu.

Taigi, šiemet turime tokius nominantus trijose skirtingose kategorijose. Traukinukų spėjamas laimėtojas nuspalvintas tokia žalia spalva, bet visai įdomu būtų per laiką paspalvinti ir kitomis spalvomis šitus įrašus – tereikia, kad komentaruose parašytumėte, kurie yra verti nugalėtojų vardo šiemet būtent jūsų nuomone. O kai ateis laikas, pažiūrėsim, kas iš mūsų geresni orakulai🙂

Taigi, žiūrim, ką turim – skaityti toliau:

Pirmiausia SPIEL des JAHRES nominantai:

List of Nominees “Spiel des Jahres” 2011

Title Age Difficulty Players Playing time (min.)
Nominated Qwirkle 8* + 2 – 4 45
Nominated Asara 9 ++ 2 – 4 60
Nominated Die verbotene Insel 10 ++ 2 – 4 30

Ką manau? Qwirkle čia, mano nuomone, turi mažiausiai šansų ir išties primena visokius INGENIOUS, todėl tikėtina, kad laimės arba Forbidden Island, arba Asara. Traukinukai statytų už ASARA.

O kas gali nugalėti šiek tiek sudėtingesnių žaidimų kategorijoje KENNERSPIEL des JAHRES?

List of Nominees “Kennerspiel des Jahres” 2011

Title Age Difficulty Players Playing time (min.)
Nominated 7 Wonders 10 +++ 2 – 7 40*
Nominated Strasbourg 12 +++ 3 – 5 75
Nominated Lancaster 12* +++ 2 – 5 90*

Čia su spėjimu gana paprasta. Galima sakyti, kad ir pernai buvo nesunku nuspėti nugalėtoją, tačiau DIXIT buvo tikrai nestandartas (kaip ir Dominion anksčiau) ir buvo šiek tiek daugiau neaiškumų… šįkart manau, kad 7 WONDERS yra ryškus lyderis. Mano nuomone, viena iš išskirtinių jo stiprybių, ko neturi kiti, yra retai akcentuojamas maksimalus 7 žaidėjų skaičius. Ne daug stalo žaidimų leidžia susėsti prie stalo tokiai krūvai piliečių…

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Beje, daug kam gali būti naujiena tas KENNERSPIEL apdovanojimas, kuriuo irgi puošis stalo žaidimų pakuotės (jis panašus į Spiel des Jahres, tik ne toks raudonas), todėl siūlau paskaityti ištraukas iš vieno iš šauniausių stalo žaidimo tematika rašančių Spielbox žurnalo straipsio-interviu anglų kalba (už vertimą dėkoti tenka su žurnalo redakcija susibendravusiam The Opinionated Gamers blogui) su Bernhard Löhlein, atstovaujančiu būtent šiuos Spiel des Jahres renkančią komisiją. Tiesa, interviu anglų kalba

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Spielbox: Who is the new award geared towards?

Bernhard Löhlein: The new main prize should help guide those who have been playing games for a longer time and have experience with learning new games. That doesn’t mean the absolute experts, but rather those who don’t feel that the Spiel des Jahres is enough any more. We’ve whetted their appetite with our award choices in years past and they want more.

Spielbox: Likely not with Dixit, but rather with some of the previous Special Prizes. Can the new award be described as the final version of “Spiel des Jahres Plus”?

Bernhard Löhlein: You can look at it that way. We wanted to see with the Special Prizes how a prize would be received by this target group. The success thereof meant we were right. We just chose a new name for the new main prize.

Spielbox: What is it?

Bernhard Löhlein: The new prize is called the Kennerspiel des Jahres (Enthusiast’s Game of the Year). This name fulfils the requirements we had for it: It can’t be confused with the Spiel des Jahres, it can’t devalue the Spiel des Jahres award, and it must be clear for whom the award is intended.

Spielbox: What colour is the pawn?

Bernhard Löhlein: Anthracite (grey) with yellow laurels. This also ensures that, unlike the red pawn, it doesn’t stand out too much.

Spielbox: “Doesn’t stand out too much” seems to mean that all three prizes should be of equal value. The names, however, tend to disagree with this: Spiel des Jahres, Kinderspiel des Jahres, Kennerspiel des Jahres seems to indicate that a Children’s game or an Enthusiast’s game could also be Game of the Year. Will the average consumer be able to understand all of this?

Bernhard Löhlein: Yes, because the name and logo of the new prize provide clarity among a wealth of choices. When the Spiel des Jahres award was started 30 years ago, the industry was much, much smaller. Spiel des Jahres brought many people to the hobby. In the last few years, this has caused a new group to be created that didn’t exist when our prize first began: the enthusiasts. And this group now has an enormous and even for them impossible to fully overview set of game options. Because we want to be able to make recommendations for this group as well, the new prize exists.

Spielbox: Clarity may be the goal, but is it clear that from now on a Dominion or a Torres can’t be Spiel des Jahres any more?

Bernhard Löhlein: These two games actually have quite different challenge levels. According to the game box, Dominion is for 8 and up while Torres is for those 12 and over. That is exactly what has caused consumer uncertainty in previous years. The vast majority of those who buy a Spiel des Jahres want a game that is easy to understand and easy to start playing. And they should be able to rest assured that the Spiel des Jahres is exactly the right game for them, their family and their friends. That’s the only way to attract more and more people to games.

Spielbox: We hope that the Jury, when making its selections, relies on its own assessments of complexity rather than relying on what’s on the box. But if the red prize means “easy to learn and play”, then shouldn’t it be called the Familienspiel des Jahres (Family Game of the Year)?

Bernhard Löhlein: That wouldn’t work. Firstly, because “Family” in this context would be confusing and limiting. Would only families be allowed to play the game then? Secondly, because the Spiel des Jahres is now a trademark that is known and valued worldwide. We can’t and don’t want to give that up. And so a Spiel des Jahres will stay what it always was: a messenger to hopefully convince many of the cultural and sociable value of games.

Spielbox: The red pawn’s wings, which used to span the full breadth of games, have now been clipped by the new award. Red’s value has been decreased but is still called Spiel des Jahres. To defend this in the name of keeping a well-known trademark sounds more like business interests rather than game culture evangelizing – did the Jury lack the courage to make a clean break? Did the Jury discuss matching the names to the target groups?

Bernhard Löhlein: Objection! The red pawn is absolutely not being devalued. Quite the opposite, it can now breathe even more freely. Ultimately, both sides will benefit from the new prize: The experienced gamers as well as the casual gamers. Tying the keeping of a name that has gained the trust of the consumer together with business interests is something I find far-fetched. Especially since the introduction of the Kennerspiel doesn’t involve a major change, but rather a transparency necessary for all who are interested in games. As a result, the group never even thought about finding a different name for the Spiel des Jahres.

Spielbox: Do experienced gamers even rely on something like the Kennerspiel des Jahres? Can the success of the “Plus” Special Prizes not also be explained by a misunderstanding on the part of the consumer?

Bernhard Löhlein: I don’t think that anyone bought World Without End without knowing what to expect. The “Plus” did, however, result in some irritation about whether this “more” in the title should also be understood qualitatively. It is, of course, not. We have now set aside this misunderstanding. The Kennerspiel is not meant primarily for those who have deep roots in the gaming scene. We are doing this for those who have a good understanding about games, who read reviews and seek out specific games. And this group, that is growing all the time, is absolutely thankful for the recommendations.

Spielbox: How will you decide which colour the various games will be eligible for?

Bernhard Löhlein: We discuss our game experiences on a nearly daily basis. In that general discussion it already becomes clear which game is to be assigned where. The nominations made during our convention at the end of May then make the decisions final. It is clear that the dividing line between red and anthracite needs to be relatively flexible depending on the year.

Spielbox: Which games on previous nomination lists would fit on the Kennerspiel des Jahres lists?

Bernhard Löhlein: Examples from previous years would include Puerto Rico, Maharaja, Himalaya or Stone Age. But some of the games recommended in previous years would have also made the list; Pillars of the Earth, Vikings or Galaxy Trucker, for example.

Spielbox: Thank you for the discussion. We wish you much success.

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INTERVIU paimtas neatsiklausus iš čia (iš blogo The Opinionated Gamers)… sąžinė nelabai švari, nes šie blogeriai ne tik kad tiesiai su žurnalu susikontaktavo, tačiau dar ir patys berods išsivertė tekstą iš vokiečių į anglų… bet viskas vardan šviesios ateities, ar ne?

  1. 2011/06/01 at 14:55

    I was trying to find a game to play with a client who has dementia and ran across this in an article. After I bought it I tested it out with my kids (25, 24, 19 and 11) and myself (47). We had so much fun!! It is one of those games that can be played at different levels. We started getting quite inventive on where and when to play to maximize our points and block our opponents.

    I then played with my client. She and I did not keep score. We just made the chains with either shapes or colors and added wherever she first recognized a play. No trying to strategize where to build for future etc. We also played with both of our tiles up so we could talk about the best places to play. She likes this game and actually remembers having played before and wants to play again. The ‘rules’ have to be re-learned but the fun remains.

    For one more note, we had a group of my daughters friends over and four of us played Quirkle. They were all 19 – 22. That got pretty cutthroat <lol> They all want to play again.

    I HIGHLY recommend this game. I think I’m going to buy a 2nd one so more than 4 can play together (We played with 5 first night and it does work too).

    • 2011/06/01 at 15:53

      you’re talking bout Qwirkle, right?

  1. 2011/06/05 at 08:01
  2. 2011/06/10 at 10:03
  3. 2011/06/12 at 00:20
  4. 2011/06/27 at 12:04
  5. 2011/10/19 at 10:25

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